The supervisor included that concepts are currently being thrown around regarding where the story might go following.
Star Wars Jedi: Survivor introduces on April 28 for PS5, Xbox Collection X/S, as well as PC.
We had a pretty decent suggestion of duration where we wanted Survivor to occur, what the risks were going to be, what the tone o the video game was going to be, what Cal was hosting likely to be up against, and also just how the staff was hosting likely to factor into that. And there are ideas of what we might do beyond that also.
I constantly wished to see this as a trilogy, stated Asmussen. How can we take Cal and also the crew to new places past what we were doing in the initial game?
In a meeting with IGN (opens in new tab), Asmussen revealed that he expects Celebrity Wars Jedi: Survivor to generate a sequel if it succeeds, as well as that if that's the case, he expects it to be constructed in Unreal Engine 5.
Celebrity Wars Jedi: Survivor, which launches next month, was constructed in Unreal Engine 4, yet Asmussen stated it's a quite risk-free presumption that a potential follow up would certainly be constructed in the new Unreal Engine 5. That claimed, he confessed it might not be easy changing engines, adding that we have a lot of exclusive things that we have actually deformed the engine into doing what it provides for Jedi today, and also we would have to retool several of that to get it to work with any type of new engine.
Star Wars Jedi: Survivor supervisor Sting Asmussen has constantly desired Cal's experience to be a three-part series.
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